Chapter 3. Virtual and Augmented Reality Applications
Abstract
Chapter 3 of Library Technology Reports (vol. 54, no. 6), “Introduction to Virtual and Augmented Reality”
Chapter 3 of this issue of Library Technology Reports (vol. 54, no. 6), “Virtual and Augmented Reality Applications,” takes a look at the available VAR devices for libraries, recommends which setup works best for varying library types, and takes into consideration different space constraints and library budgets. Pope also discusses how to start building a VAR program at your library and addresses software applications that can be used to teach virtual reality–themed lessons as well as develop them.
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